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Unity Tutorial – Visual Effect Graph – Snow in 90 seconds

24.12.2019|Categories: Allgemein|

This tutorial is our way to celebrate christmas with you all. For a convincing snow or rain effect with the vfx graph, use the Tile/Warp node and make the volume follow the camera.

The one Texture needed for this VFX Graph Tutorial ► http://files.binaryimpact.de/e8ab29ada447e9e8210fdeb819522cad

We from Binary Impact wish you and your family a merry christmas and a happy holiday season.

Here is a link to the complete tutorial playlist.

Global Game Jam 2020 im Technologiezentrum Koblenz

12.11.2019|Categories: Allgemein|

Der Global Game Jam ist ein weltweites, jährliches Event zu dem sich Programmierer, Designer und andere Interessierte treffen, um in kleinen Gruppen innerhalb eines Zeitrahmens von 48 Stunden zu einem grob vorgegebenen Thema ein Spiel zu erschaffen.

Dieses Jahr findet das Event vom 31.01.2020 bis zum 02.02.2020 statt. Zum vierten Mal gibt es auch in Koblenz eine Event-Location und zum dritten Mal in Folge stellt das Technologiezentrum Koblenz seine Räumlichkeiten zur Verfügung.

Die Teilnahme ist kostenlos und die einzige Voraussetzung ist, dass die Teilnehmer die Volljährigkeit erreicht haben.

Interessierte können sich auf der Webseite (www.ggj-koblenz.de) anmelden und sich am Freitag, 31.01. gegen 14 Uhr mit der benötigten Hardware am Technologiezentrum einfinden.

Die Vorstellung der einzelnen Projekte/Spiele findet dann am 02.02. gegen 17 Uhr statt und kann auch im eventeigenen Livestream verfolgt werden.

Global Game Jam 2020 at the Technologiezentrum Koblenz

The Global Game Jam is a worldwide, yearly event where programmers, designers and other people interested in game developement come together in small groups to create games to an annualy changing topic in less then 48 hours.

This year (from January 31st, 2020 to February 2nd, 2020) is the fourth time for the location in Koblenz/Germany and for the third time in a row the Technologiezentrum Koblenz will be hosting the event.

Participation is free and the only requirement is that the participants are 18 years or older.

Everyone who is interested can register on the website (www.ggj-koblenz.de). Doors will open on Friday, January 31st at around 2 p.m. at the Technologiezentrum Koblenz.

The presentation of the projects / games will take place on February 2nd around 5 p.m. and can also be watched in the event´s own livestream.

Game Membership

14.10.2019|Categories: Allgemein|

We are now official member of the association of the German games industry. game.de/en/ We are looking forward to meet a lot of interesting and like minded people and potential partners for our current and upcoming endeavors. 

Unity Shadergraph Tutorial – Custom Shadergraph Loop Node

07.05.2019|Categories: Allgemein|

Part three in the Series about Cracked Ice Material. This tutorial shows how to create a custom node in unity’s shadergraph and use it to make the repetative part of the graph more compact.

Unity version for the tutorial has to be 2018.3. due to changes in the 2019.1. version.


To not leave the 2019.1 users hanging we created another short video that directly builds on this one (If you are on 2019.1 and want to try it out, please watch the video above first and then this one): https://youtu.be/8rf0SlbJhcQ

Here is a link to the complete tutorial playlist.

FMX 2019 Stuttgart

29.04.2019|Categories: Allgemein|

„The same procedure as every year, James!“

We are going to the FMX in Stuttgart. A week packed with interesting talks about the state of VFX and more. We also have our eyes on the unity workshops on the second and third day.

Meet us there or afterwards for drinks!

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