move the pivot
#UnityTips You surely know about vector snapping, but do you also know you can move the pivot to a vertex of your choosing when rotating by also holding V
mathematic operations does have an impact on performance
Here is our test setup and our results 👇 pic.twitter.com/w678Kb95tz — Binary Impact (@BinaryImpactG) March 14, 2023
Technical Artist (m/w/d) für Unity 3D
Wir suchen Technical Artist (m/w/d) für Unity 3D Full-Remote Wir suchen einen erfahrenen Technical Artist, der unser Team in der Entwicklung von Industriesof
Senior Unity-Entwickler*in (m/w/d)
Wir suchen Senior Unity-Entwickler*in (m/w/d) Full-Remote Wir suchen erfahrene Unity-Entwickler*innen, die Lust haben, sich bei uns zu verwirklichen. Wir sin
make things unselectable
#UnityTips Did you know you can click the little "hand" icon in the hierarchy to make things unselectable in the scene view?#gamedev #indiedev pic.twitter.com/
scroll to a specified RectTransform
#UnityTips This extension method lets you scroll to a specified RectTransform within your ScrollRect. Example code is below and you should be able to derive a
Light Explorer
#UnityTips You'll find under Window -> Rendering -> Light Explorer a useful tool which gives you an overview over all Light Sources in your scene & l
Binary Impact hostet Global Game Jam 2023 Event in Koblenz
Binary Impact hostete Global Game Jam 2023 Event im TZK Koblenz.
set Unitys LayerMask to ‚Everything‘
#UnityTips Did you ever tried to set Unitys LayerMask to 'Everything' in code? Use the bitwise NOT operator (it is ~ in C#). Like this: LayerMask mask = ~0; Th
use yourList[ ^1 ] instead of yourList[ yourList.Count – 1 ]
#UnityTips Did you know you can use yourList[ ^1 ] instead of yourList[ yourList.Count - 1 ] when accessing the last index? It uses the index operator and ther
how input system handles Vector inputs
#UnityTips You have full control on how the input system handles Vector inputs. Check the picture for an explanation of all the options! 👇#gamedev #ind
Smoothen your keyboard inputs
#UnityTips Smoothen your keyboard inputs with Vector2.SmoothDamp! In our example code we use the new input system but of course it works with legacy too. It wi
Setting Position with „SetPositionAndRotation“ method
#UnityTips Setting position and rotation is much easier with the built in method "SetPositionAndRotation" 🤯 AND it is more efficient! 😎#gamedev
Speed up Enter Play Mode
#UnityTips You can speed up entering playmode for most of your projects by enabling the Enter Play Mode Settings. Go to Project Settings > Editor & chec
Unity Undo History
A successful year of #UnityTips is behind us and we managed to post a new tip every Tuesday. What a streak! Let us end the year with something the 2022 cycle b