• move the pivot

    #UnityTips You surely know about vector snapping, but do you also know you can move the pivot to a vertex of your choosing when rotating by also holding V

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  • mathematic operations does have an impact on performance

    Here is our test setup and our results 👇 pic.twitter.com/w678Kb95tz — Binary Impact (@BinaryImpactG) March 14, 2023

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  • Technical Artist (m/w/d) für Unity 3D

    Wir suchen Technical Artist (m/w/d) für Unity 3D Full-Remote Wir suchen einen erfahrenen Technical Artist, der unser Team in der Entwicklung von Industriesof

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  • Senior Unity-Entwickler*in (m/w/d)

    Wir suchen Senior Unity-Entwickler*in (m/w/d) Full-Remote Wir suchen erfahrene Unity-Entwickler*innen, die Lust haben, sich bei uns zu verwirklichen. Wir sin

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  • make things unselectable

    #UnityTips Did you know you can click the little "hand" icon in the hierarchy to make things unselectable in the scene view?#gamedev #indiedev pic.twitter.com/

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  • scroll to a specified RectTransform

    #UnityTips This extension method lets you scroll to a specified RectTransform within your ScrollRect. Example code is below and you should be able to derive a

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  • Light Explorer

    #UnityTips You'll find under Window -> Rendering -> Light Explorer a useful tool which gives you an overview over all Light Sources in your scene & l

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  • Binary Impact hostet Global Game Jam 2023 Event in Koblenz

    Binary Impact hostete Global Game Jam 2023 Event im TZK Koblenz.

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  • set Unitys LayerMask to ‚Everything‘

    #UnityTips Did you ever tried to set Unitys LayerMask to 'Everything' in code? Use the bitwise NOT operator (it is ~ in C#). Like this: LayerMask mask = ~0; Th

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  • use yourList[ ^1 ] instead of yourList[ yourList.Count – 1 ]

    #UnityTips Did you know you can use yourList[ ^1 ] instead of yourList[ yourList.Count - 1 ] when accessing the last index? It uses the index operator and ther

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  • how input system handles Vector inputs

    #UnityTips You have full control on how the input system handles Vector inputs. Check the picture for an explanation of all the options! 👇#gamedev #ind

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  • Smoothen your keyboard inputs

    #UnityTips Smoothen your keyboard inputs with Vector2.SmoothDamp! In our example code we use the new input system but of course it works with legacy too. It wi

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  • Setting Position with „SetPositionAndRotation“ method

    #UnityTips Setting position and rotation is much easier with the built in method "SetPositionAndRotation" 🤯 AND it is more efficient! 😎#gamedev

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  • Speed up Enter Play Mode

    #UnityTips You can speed up entering playmode for most of your projects by enabling the Enter Play Mode Settings. Go to Project Settings > Editor & chec

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  • Unity Undo History

    A successful year of #UnityTips is behind us and we managed to post a new tip every Tuesday. What a streak! Let us end the year with something the 2022 cycle b

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