#UnitysTips Vsync is part of the project quality settings.
If you want to give the player access to this setting you can store an int in the PlayerPrefs and set it on scene start.
Our example stores „Don*t sync“ & „Every V Blank“ for the use in a toggle field👇#gamedev #indiedev pic.twitter.com/kQnTPO6foi— Binary Impact (@BinaryImpactG) May 21, 2024