• Screenshot www.rhein-zeitung.de vom 11.10.2022 / Foto: Matthias Kolk
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    Besuch der Rhein-Zeitung

    Ein Redakteur der Westerwälder Zeitung (Lokalausgabe der Rhein-Zeitung) besuchte unser Büro in Niederelbert. Wir sprachen über die Deutsche Computerspielbranch

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  • Use ProfilerMarker to mark up script code blocks

    #UnityTips Use ProfilerMarker to mark up script code blocks for the Profiler. The information is then displayed in the CPU Profiler & can be also captured

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  • use ToArray to create a copy

    #unitytips If you change the contents of a list while iterating through it you will most likely run into problems. A solution is to use ToArray to create a cop

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  • Create a multiple choice enum

    #UnityTips Create a multiple choice enum like the layer mask with the System.Flags attribute. 😎 Note that your values have to start with 2 and have to

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  • git rebase

    #UnityTips If you do a git rebase and you decide on a merge strategy then "mine" and "theirs" work counterintuitively. e.g. if you rebase a feature branch onto

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  • Create LODs automatically

    #UnityTips If your models are named correctly then unity will automatically create LODs upon importing your FBX.#gamedev #indiedev pic.twitter.com/5ykFhKCa5s —

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  • use LOD-Groups to fade materials

    #UnityTips You can use LOD-Groups to fade materials 🤯 Set "Fade Mode" to "Cross Fade" & "Fade Transition Width" to any value higher that 0 Create a

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  • GameUp! Rheinland Pfalz auf der gamescom 2022

    Mainz, den 19.08.2022 gamescom 2022: Als Analogie zur Weinstube versammelt sich Rheinland-Pfalz in der Gamesstube auf der größten Besuchermesse für Videospiele

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  • switch the project window to tree view

    #UnityTips Sometimes it is beneficial to switch the project window to just a "tree view" with the One Column Layout. 👇#indiedev #gamedev pic.twitter.co

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  • create own packages

    #Unitytips You can create your own packages for your projects. You need an entry in your manifest.json which is located in your Packages folder. You also need

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  • Editing the Transform

    #UnityTips A nice new feature in the 2021 Cycle is the options we got for editing the transform. L(a,b) results in a linear ramp between a and b R(a,b) results

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  • link icon toggles proportional scaling

    #UnityTips The link icon toggles proportional scaling, for adjusting the values proportionately to each other.For example, the object’s scale is (1, 2, 4) and y

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  • an extension to return a random value

    #UnityTips This might be of use to the Linq fans! This is an extension to return a random value from a collection.#coding #indiedev #gamedev pic.twitter.com/dB

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  • default foliage preset

    #UnityTips If your foliage looks weird in #HDRP maybe you forgot to set the Diffusion Profile in the material. There is a default foliage preset which comes wi

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  • Remove confusing indentations

    #UnityTips Remove confusing indentations by getting rid of some nested if/else constructs. Often the else statement is not needed & the code can be optimiz

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