#unitytips You can only delete a masternode in the #shadergraph after you set a new one to active. #madewithunity #indiedev #gamedev pic.twitter.com/oPjqkSooms
— Binary Impact (@BinaryImpactG) July 2, 2019
#unitytips You can only delete a masternode in the #shadergraph after you set a new one to active. #madewithunity #indiedev #gamedev pic.twitter.com/oPjqkSooms
— Binary Impact (@BinaryImpactG) July 2, 2019