#unitytips You can define preprocessor symbols directly in your #unity3d project settings. An easy way to control what gets build. #gamedev #indiedev pic.twitter.com/ptZc6ASVcz
— Binary Impact (@BinaryImpactG) July 23, 2019
#unitytips You can define preprocessor symbols directly in your #unity3d project settings. An easy way to control what gets build. #gamedev #indiedev pic.twitter.com/ptZc6ASVcz
— Binary Impact (@BinaryImpactG) July 23, 2019