#Unitytips When using InvokeRepeating use the nameof operator to avoid bugs later on when renaming the called method.
The same applies to Invoke #gamedev #indiedev pic.twitter.com/0Kvs8fczCF
— Binary Impact (@BinaryImpactG) March 16, 2021
#Unitytips When using InvokeRepeating use the nameof operator to avoid bugs later on when renaming the called method.
The same applies to Invoke #gamedev #indiedev pic.twitter.com/0Kvs8fczCF
— Binary Impact (@BinaryImpactG) March 16, 2021