Transitioning editor-like camera movement from the old to the new input system.
Context handler functions may create some overhead, but you can configure input through unity input settings and never touch the code again.
Pastebin: https://t.co/IaF74etCqf#UnityTips pic.twitter.com/0u4pe2EKNW
— Binary Impact (@BinaryImpactG) January 26, 2021