#UnityTips TextMeshPro fields support RichText tags like sprite.
To use it right click your sprite and create a TMP sprite asset.
Drag the asset in the drawer of your TMP field & use it inline with the correct index i.e. <sprite index=4>#gamedev #indiedev pic.twitter.com/emXawDqe05
— Binary Impact (@BinaryImpactG) July 6, 2021