#UnityTips If you want to strip a method from your build with preprocessor directives you can use the [Conditional] attribute. 🤓
The compiler will not only ignore your methods, but their parameters too! 🤯
Refer to our example for more details 👇#gamedev #indiedev #coding pic.twitter.com/HHJgYdewQr
— Binary Impact (@BinaryImpactG) November 2, 2021