#UnityTips MonoBehaviour is the base type of most custom #Unity functionality.
You can pass it as a parameter🤓
In our case we have a simple Timer class that receives one in order to run its coroutine without the Timer class being a MonoBehaviour!🤯#gamedev #indiedev pic.twitter.com/jUsMf7JwSV
— Binary Impact (@BinaryImpactG) December 20, 2022