#UnityTips The JIT compiler determines which methods to inline. But sometimes we know better than it does. With AggressiveInlining, we give the compiler a hint.
You can also ensure that it is not inlined at run time by the JIT compiler with NoInLining.#gamedev #indiedev pic.twitter.com/kRSOTkTpx2
— Binary Impact (@BinaryImpactG) May 24, 2022