#UnityTips You can actually inject functions into classes with extension methods 🤩
This is great for extending functionality of any class, such as Vector3, GameObject, MonoBehaviour, etc. 🤯
Example: add a PrintName() method to any instance of GameObject 😎#gamedev #indiedev pic.twitter.com/uWKrfmUnlM
— Binary Impact (@BinaryImpactG) December 21, 2021