#unitytips Do you want to draw gizmos or handles in your editor code even when the object is not selected in the hierarchy?
Use the DrawGizmo attribute with the GizmoType.NotInSelectionHierarchy! In the gif as example on our SplineManager.#indiedev #editorcode #gamedev pic.twitter.com/WZ6Wl4q2Xb— Binary Impact (@BinaryImpactG) October 1, 2019