#UnityTips If you would like to change a shader property via scripting like this:
material.SetFloat("_Glossiness", 0.5f);
You can get the string by selecting gear wheel of the shader component & click on "Select Shader" to see a list of exposed properties.#gamedev #indiedev pic.twitter.com/soRyuKyguE
— Binary Impact (@BinaryImpactG) February 8, 2022