Giant wall prefab for the #leveldesign in #Beam
https://twitter.com/BinaryImpactG/status/1103276037956427776
Need to run a function automatically only once in your project?
https://twitter.com/BinaryImpactG/status/1097839918355763200
Placing objects in unity can be very easy using the implemented snapping functionality
https://twitter.com/BinaryImpactG/status/1095332495732531201
Check if the user has the newest version of your #Android or #IOs app with this easy script
https://twitter.com/BinaryImpactG/status/1092748988401549312
Every day we can find new amazing things in #unity3d. This one was a lifesaver today
https://twitter.com/BinaryImpactG/status/1090577259860320256
How often did you write code to delete all childs of a given transform?
https://twitter.com/BinaryImpactG/status/1088022954229878784
We decided to make a tutorial video for the cracked ice material #madewithunity in their #shadergraph
https://twitter.com/BinaryImpactG/status/1086352149322366976
Here is a simple way to create an .asset from your scriptable object
https://twitter.com/BinaryImpactG/status/1085123047865102336
To intentionally break the prefab connection in the new workflow right click it in scene and select Unpack Prefab / Unpack Prefab Completely
https://twitter.com/BinaryImpactG/status/1073599093375676416
Make sure your singleton gets initialized before all other game objects by using an attribute
https://twitter.com/BinaryImpactG/status/1072486041565700097
You can very easily use Extensions to make your syntax more convenient
https://twitter.com/BinaryImpactG/status/1070290787223646209
Unitys bool Transform.hasChanged will change to true whenever you perform any operation on it
https://twitter.com/BinaryImpactG/status/1067419137654358018
SHIFT + Space with the mouse hovering over any window in #unity3d maximises said window
https://twitter.com/BinaryImpactG/status/1064894674899542016
Using #unity s Low Level Network API? Wondering why it is slow?
https://twitter.com/BinaryImpactG/status/1057306106542911490