#UnityTips if you have ambiguous classes in #csharp you can introduce a using directive to tell the compiler which one you mean to access.
In our example we solved the ambiguous calls to UnityEngine.Touch & UnityEngine.InputSystem.EnhancedTouch.Touch 👇#indiedev #gamedev pic.twitter.com/Dp4dQcnHib
— Binary Impact (@BinaryImpactG) April 20, 2021