All of our Unity Tips
#unitytips Get a GameObject to point towards or “look at” another GO?
Easy! Just hover the selected GO with active Rotate Tool selected and then hold ctrl + shift as you drag the Rotate Gizmo. While dragging, the GO will point towards every GO you hover.#gamedev #indiedev pic.twitter.com/uL8TL76iib
— Binary Impact (@BinaryImpactG) September 24, 2019
#Unitytip Hitting CTRL – A for select all in big scenes or CTRL – B for build and run by mistake when actually wanting to hit something else? Thanks to #unity3d we can use the Shortcut Manager in the newer versions to disable or reasign all #shortcuts. #gamedev #indiedev pic.twitter.com/vy2W9AdbHg
— Binary Impact (@BinaryImpactG) September 10, 2019
#unitytips Know your scale: Did you know that the levels on the channel strip represent the dbVU scale (analog scale!) and not the digital dbFS scale?
Important to keep that in mind when mastering your files to 0db so you dont have to adjust in #unity3d again.#audio #gamedev pic.twitter.com/l6kBcjF2OO
— Binary Impact (@BinaryImpactG) August 13, 2019