Last week we talked about Keywords in Shadergraph. Heres a little 101:
– boolean Keyword: Toggle features on/off ️
– enum Keyword: Switch between modes
– Definition: Control how it's compiled (tune runtime vs. build-time) ️#gamedev #indiedev pic.twitter.com/z5Q9ExkfyD— Binary Impact (@BinaryImpactG) September 30, 2025