#UnityTips Always make Unity methods (Awake, Update, etc.) protected.
If they’re private, overrides in derived classes won’t warn you—they’ll just silently skip the base method.
Also: call base.Method() if needed!#gamedevelopment #IndieGameDev pic.twitter.com/DdGqAf9lGM
— Binary Impact (@BinaryImpactG) May 27, 2025