
Beam now also on Steam
Our game Beam now has a store page on Steam.
You can follow the project and read our patch notes and plans we have for the game.
And of course you can add beam to your wishlist! Here is the store entry: https://store.steampowered.com/app/1067430/Beam/
If you want to try the game out, you can download our free demo on itch here: https://binaryimpact.itch.io/beam

Beam @ Gamefest Berlin 12.4. – 14.4.2019
For the first time ever we are showcasing our game Beam.
We will be at the Gamefest Berlin from 12.4. to 14.4. with the support of the IndieArenaBooth.
If you are in Berlin with a little spare time on your hands come over to our booth and play Beam. Right on time we finished a 45 minute demo!
Have a talk with two of our developers and tell them what you liked or disliked about the game.
For all those who can’t be with us, you can still try the game. We uploaded our demo to itch.io! Just use this link: Beam on itch
Substance Designer Tutorial – Cracked Ice Material
Next part in the Series about Cracked Ice Material.
How to make the textures needed for the Cracked Ice Shadergraph we made in Unity. This time we use Allegorithmics Substance Designer to procedurally generate a set of textures for our shader.
Here is a link to the complete tutorial playlist.
We are hosting the GlobalGameJam
For the third time we are hosting the Koblenz location of the GlobalGameJam.
This year again in cooperation with the TZK-Koblenz. For the next 60 hours more than 20 participants will try to come up with a fun game for the soon to be revealed topic.
We are all very excited what great ideas will be conceived on this weekend. If you want to take a peak, you can do that on Twitch. We are streaming live all weekend. https://www.twitch.tv/binaryimpact
Cracked Ice Material in Unity 3D
To start off the new year we decided to make a tutorial video for a cracked ice material made with unity in their shadergraph.
It is the first video of an upcoming tutorial series. So that everyone can follow along we put one set of textures here: http://files.binaryimpact.de/cf6539fa008f03bb6b4102e2eab0130e
Here is a link to the complete tutorial playlist.
ArchVizVR Demo 02
Die Entwicklung unserer Virtual-Reality Architekturvisualisierung schreitet voran und wir haben ein kleines Video aus dem aktuellen Prototypen zusammengestellt: