Not much happening on screen? Limited performance available? Reduce frames rendered with OnDemandRendering.renderFrameInterval while keeping your logic run at full speed!
Great during idle times, menus, pausing…https://t.co/0j2bB78K0f#gamedev #indiedev pic.twitter.com/F3WHkXIgMu
— Binary Impact (@BinaryImpactG) April 22, 2025