Free performance trough upscaling? DLSS2, FSR2 and XeSS sound intimidating?
With #Unity6 the introduced their very own take: Spatial Temporal Upscaling, STP in short.
Enable it in your URP Asset. Check the image for render scale comparisons.#indiedev #gamedev pic.twitter.com/fXAYQf9KL9
— Binary Impact (@BinaryImpactG) November 12, 2024