#UnityTips Custom Lerp for Values Beyond 0-1 for t?
By default, Mathf.Lerp clamps the interpolation factor t between 0 & 1.
Need an overshoot or extension? Use a custom Lerp to allow t to exceed 1 or go below 0 for full control! 🎮#gamedev #indiedev pic.twitter.com/4CFpSLb7BT
— Binary Impact (@BinaryImpactG) September 17, 2024