Good to know, so you are not looking for this edge case
Sebastian Pohl2021-01-07T10:31:47+01:00#UnityTips Good to know, so you are not looking for this edge case:
A rigidbody collects the collision events of its children to handle them.
So if you have a script expecting a collision callback on a child you need a workaround like this ⬇️
#gamedev #indiedev pic.twitter.com/HSA8QYRQlE— Binary Impact (@BinaryImpactG) May 19, 2020