Über Sebastian Pohl

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Bisher hat Sebastian Pohl, 96 Blog Beiträge geschrieben.

use gpu events in your #vfxgraph effects to add layers and stages

2020-03-11T14:31:36+01:00

use gpu events in your #vfxgraph effects to add layers and stages2020-03-11T14:31:36+01:00

Unity Tutorial – Visual Effect Graph – Snow in 90 seconds

2020-01-14T17:48:42+01:00

This tutorial is our way to celebrate christmas with you all. For a convincing snow or rain effect with the vfx graph, use the Tile/Warp node and make the volume follow the camera.

The one Texture needed for this VFX Graph Tutorial ► http://files.binaryimpact.de/e8ab29ada447e9e8210fdeb819522cad

We from Binary Impact wish you and your family a merry christmas and a happy holiday season.

Here is a link to the complete tutorial playlist.

Unity Tutorial – Visual Effect Graph – Snow in 90 seconds2020-01-14T17:48:42+01:00

For a convincing snow or rain effect with the #vfxgraph, use the Tile/Warp node and make the volume follow the camera

2020-03-11T14:32:15+01:00

For a convincing snow or rain effect with the #vfxgraph, use the Tile/Warp node and make the volume follow the camera2020-03-11T14:32:15+01:00

Make your scripts easy to use even for non-programmer

2020-03-11T14:33:17+01:00

Make your scripts easy to use even for non-programmer2020-03-11T14:33:17+01:00

Beam is funded by the BMVI

2020-02-07T11:08:34+01:00

We are very glad to announce to you that today the german Federal Ministry of Transport and Digital Infrastructure (BMVI) has confirmed the funding of the production of Beam.

We benefit from the federal government’s support for computer games, which is intended to make Germany internationally competitive as a location for game developers.

Beam is funded by the BMVI2020-02-07T11:08:34+01:00

Check your HDRP settings with the RenderPipelineWizard

2020-03-11T14:35:36+01:00

Check your HDRP settings with the RenderPipelineWizard2020-03-11T14:35:36+01:00

If you want to adjust the intensity of your lights in #hdrp

2020-03-11T14:36:11+01:00

If you want to adjust the intensity of your lights in #hdrp2020-03-11T14:36:11+01:00

Use OnDrawGizmos to add clickable icons to your scriptholding gameObjects in the editor

2020-03-11T14:36:49+01:00

Use OnDrawGizmos to add clickable icons to your scriptholding gameObjects in the editor2020-03-11T14:36:49+01:00

Global Game Jam 2020 im Technologiezentrum Koblenz

2020-01-14T15:24:35+01:00

Der Global Game Jam ist ein weltweites, jährliches Event zu dem sich Programmierer, Designer und andere Interessierte treffen, um in kleinen Gruppen innerhalb eines Zeitrahmens von 48 Stunden zu einem grob vorgegebenen Thema ein Spiel zu erschaffen.

Dieses Jahr findet das Event vom 31.01.2020 bis zum 02.02.2020 statt. Zum vierten Mal gibt es auch in Koblenz eine Event-Location und zum dritten Mal in Folge stellt das Technologiezentrum Koblenz seine Räumlichkeiten zur Verfügung.

Die Teilnahme ist kostenlos und die einzige Voraussetzung ist, dass die Teilnehmer die Volljährigkeit erreicht haben.

Interessierte können sich auf der Webseite (www.ggj-koblenz.de) anmelden und sich am Freitag, 31.01. gegen 14 Uhr mit der benötigten Hardware am Technologiezentrum einfinden.

Die Vorstellung der einzelnen Projekte/Spiele findet dann am 02.02. gegen 17 Uhr statt und kann auch im eventeigenen Livestream verfolgt werden.

Global Game Jam 2020 at the Technologiezentrum Koblenz

The Global Game Jam is a worldwide, yearly event where programmers, designers and other people interested in game developement come together in small groups to create games to an annualy changing topic in less then 48 hours.

This year (from January 31st, 2020 to February 2nd, 2020) is the fourth time for the location in Koblenz/Germany and for the third time in a row the Technologiezentrum Koblenz will be hosting the event.

Participation is free and the only requirement is that the participants are 18 years or older.

Everyone who is interested can register on the website (www.ggj-koblenz.de). Doors will open on Friday, January 31st at around 2 p.m. at the Technologiezentrum Koblenz.

The presentation of the projects / games will take place on February 2nd around 5 p.m. and can also be watched in the event´s own livestream.

Global Game Jam 2020 im Technologiezentrum Koblenz2020-01-14T15:24:35+01:00

Do you know that problem when your button text child object does not follow the highlight of the button?

2020-03-17T08:29:53+01:00

Do you know that problem when your button text child object does not follow the highlight of the button?2020-03-17T08:29:53+01:00

Define your own UnityEvents with custom parameters by inherit from the UnityEvent class

2020-03-11T14:38:02+01:00

Define your own UnityEvents with custom parameters by inherit from the UnityEvent class2020-03-11T14:38:02+01:00

In some situations it is beneficial to not apply a force using world coordinates and instead apply it in the objects local coordinates

2020-03-11T14:39:06+01:00

In some situations it is beneficial to not apply a force using world coordinates and instead apply it in the objects local coordinates2020-03-11T14:39:06+01:00