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You can set the pitch of an AudioSource to a negative value to play it backwards

#UnityTips You can set the pitch of an AudioSource to a negative value to play it backwards!

You have to set the AudioSource.timeSamples to AudioSource.clip.samples -1 in order to play it.#gamedev #indiedev #sounddesign pic.twitter.com/jMpkk1Q2X9

— Binary Impact (@BinaryImpactG) July 14, 2020

Sebastian Pohl2021-01-07T10:22:18+01:00
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