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How to store control overrides made in the new input system to the PlayerPrefs and load it again.

#UnityTips A little #code heavy today.
How to store control overrides made in the new input system to the PlayerPrefs and load it again.
Call LoadControlOverrides on Awake. Call StoreControlOverrides after the UI rebinding calls as in the sample #unity provides.#csharp #gamedev pic.twitter.com/cC82sjOKVp

— Binary Impact (@BinaryImpactG) March 17, 2020

Sebastian Pohl2021-01-07T12:37:55+01:00
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