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Using a lot of nodes in your #VFXGraph ?

#unitytips Using a lot of nodes in your #VFXGraph ? You can always group them, give meaningful names and add sticky notes.
This results in a good overview, documentation and makes your graph easy to understand for others #gamedev #indiedev pic.twitter.com/g6QjnKKcob

— Binary Impact (@BinaryImpactG) October 8, 2019

Sebastian Pohl2020-03-11T14:40:16+01:00
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