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How often did you write code to delete all childs of a given transform?

#UnityTips How often did you write code to delete all childs of a given transform? You can make an easy extension to use transform.DeleteAllChilds(). #unity3d #madewithunity #gamedev pic.twitter.com/jHXsXyJWMy

— Binary Impact (@BinaryImpactG) January 23, 2019

Sebastian Pohl2020-03-11T15:20:36+01:00
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