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Here is a simple way to create an .asset from your scriptable object

#UnityTips Here is a simple way to create an .asset from your scriptable object. On runtime it is loadable for example with Ressources.Load this allows you to get your data without a singleton. #unity3d #gamedev #indiedev #madewithunity pic.twitter.com/503hGSwjHu

— Binary Impact (@BinaryImpactG) January 15, 2019

Sebastian Pohl2020-03-11T15:22:28+01:00
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